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Brooke Aiken details the new features and tools recently launched at Section508.gov, the federal government’s website for IT accessibility. While aimed primarily at federal employees and contractors, these tools are broadly useful for anyone seeking to ensure that the technology they are buying is accessible.
View and download an infographic displaying PEAT's findings from our recent conversations with partners about the accessible technology skill levels in their organizations.
Teach Access recently drew students to Silicon Valley for their inaugural Study Away program, where students met with leading companies to learn the value of an accessible technology skill set on the job market—and how it will help them make a real impact on ALL users.
Henry Claypool, policy consultant for the American Association of People with Disabilities, discusses the potential impacts that autonomous vehicles may have in the workplace and other areas of life.
PEAT recently asked our partners to tell us about accessible technology skill levels in their organizations. See a summary of our findings and the corresponding infographic, and check out the actions we're taking to close the gap.
Tech companies are currently struggling to fill job openings because not enough prospective employees have accessible technology skills—and their products are less accessible as a result. Check out PEAT's latest research, and the actions we're taking to close the gap.
Beth Crutchfield and Jessie Haugh of Level Access discuss the accessibility issues that HR and workplace leaders should consider when using virtual and augmented reality as part of their hiring, recruiting, and retention processes.
Dan Ellerman, Inclusion and Diversity Senior Manager at Accenture, discusses the findings from their recent white paper "Amplify Accessibility," and the hows and whys of implementing the Web Content Accessibility Guidelines (WCAG).
Sassy Outwater-Wright, Director of the Massachusetts Association for the Blind and Visually Impaired (MABVI), discusses why businesses should hire people with disabilities, and what it's like for jobseekers to encounter eRecruiting and HR technologies that aren't accessible.
Our team joined thousands of accessibility enthusiasts from around the globe at the annual CSUN Assistive Technology Conference last month to exchange insights about the progress of accessibility efforts in technology and business, and to learn what is in store for the future.
Different job roles within your company will require different training levels and skills. This article discusses some typical job roles and the accessibility training they should ideally receive.
Salimah LaForce explains how people with disabilities can help make wireless technologies more accessible by participating in the latest release of the Wireless RERC’s Survey of User Needs (SUN). First launched in 2001, this cornerstone survey provides essential data to engineers, designers, the wireless industry, and government regulators to help make wireless technology more accessible.
In this video conversation, experts and thought leaders discuss which current emerging technology and workplace trends will have the greatest impact for people with disabilities.
Next time you’re out and about, take a moment to notice how many people around you are wearing technology-enabled accessories. While not yet ubiquitous, wearable technology is making its way into our lives as an everyday part of our wardrobes−and for people with vision loss, such emerging technologies are providing unprecedented access to information about the world around them.
Jeff Bigham of Carnegie Mellon University discusses how computer scientists rely on crowdsourced testing to make technologies more accessible, and how the flexibility of crowd work intersects with growing opportunities in the gig economy for people with disabilities.
Researcher Martez Mott is working to create new touch interaction techniques for mobile technologies using machine-based learning. In this episode, he explains how this emerging technology will improve workplace technology with touch screens by allowing users with a range of motor abilities to customize their touch techniques.